Secondary "RARE" cash option?

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Tequila

The Grim One
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I'm trying to figure out a secondary cash option that can be 'purchased' for IRL money.

I just need to know what all I have to change other than the following:
  • add 'secondary' to prefix.users
  • set a {$GLOBALS['secondary']; in the functions somehow
  • and code how it's handed out randomly when not purchased (yes, there is a rare chance for one or two to drop randomly with the games and such that I'm working on)

Any ideas? Let me know if I'm on the right path with my second point as well.
 
I will likely to revise the cash system in Mys v1.4.0, to make it easier to use multiple currencies. If not, I will still release a Mod to make this happen.
 

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