Adoptable Stats

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Abronsyth

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I'm sorry if this is a repeat but...

...what about Adoptable Stats? Say, for each different Class, their could be a min value and a max, like so:
Intelligents: [min] to [max]
Strength: [min] to [max]
Speed: [min] to [max]
Stamina: [min] to [max]

And then an adoptable of that class can end up with any value between the min and max of that stat, say:
Intelligents: [5] to [10]

And then an adopt in that class could end up with 5, 6, 7, 8, 9, or 10 for intelligents. Because, really, each different class of adoptable should have more of one thing and less of another, like a cheetah would have high speed, but low stamina...so adoptables would have more variation, and there'd be greater differences between classes...

I have no idea if that all makes sense, I can try to explain it better, if need be...

Thanks,
Iris​
 
I know Hoffie made one once (pokemon influenced of course) but it was for 1.1.x and is no longer compatible. Maybe we can convince him to upgrade it...

:hmmm:
 
Sorry for the late reply, but him, that'd be cool...I've seen a few sites with it, and I'd really love for it to be available for all sites as a feature in general, or even a mod...I'll look around to see if anyone has a Stats mod they'd share...
 

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