More levels but not Evolutions

Forum
Last Post
Threads / Messages

Nemesis

Member
Member
Joined
Mar 23, 2011
Messages
641
Points
16
Location
Ohio, United States
Mysidian Dollar
32,178
I can't remember if I or someone already suggested it, if there's a mod already or if its already possible. But what I want is levels like in pokemon. then when a level is hit then the evolution is triggered.

the formula could be: clicks needed = base * ((percent * lvl)+1) // add the one so we get the base plus the extra percent rather than 5 percent of the base.

so from level 0 to 1 if admin sets base 10 and percent to 5% then it would take
10 * ((.05 * 0)+1) or ten clicks to get to lvl 1. Now the creature is lvl 1 to get it to lvl 2 then the clicks needed are

10 * ((.05 * 1 )+1) which is 10.5 but round up so 11 clicks. and if we keep going...

a lvl 10 creature to get to lvl 11 would need
10 * ((.05 * 10) +1) or 15 clicks.

As you can see this slowly rises making each level hard to get to, and the difficulty is controlled by admin by setting the base and percent. Also a level cap can be added or let it go on forever. This will make high lvl creatures more rare and thus higher value for like trades. This could also be mixed with certian lvls for breeding. different adopts for breeding at different levels and different promotion unlocks for different levels.

This should make it easier to let creatures level up to 100 then say adding 100 evolutions for like a pokemon adopt. Hope this makes sense let me know what you think.
 
Well I will make a Mod for Mys v1.3.x, and it will be considered in official/security releases for Mys v1.4.x.
 
I too like this idea.

Is it possible in the future that it could be edited so that we can make a default starting level, and a default max level? In the same breath for those that have evolutions, maybe it could have an evolution options. Like maybe "pet stage 2 [img for second stage] stage 2 level at [number of level (ex: 10, 110)]". If possible it would make the pet creation process much easier. (especially for those with pokemon based sites or other sites based on a game/show where their are already 100s of creatures/pets, there are so many they would have to pick and chose to begin with, then add more later on)
 
Chances are I will make a script like this when I redesign the level system, or I make it a public Addon/Mod.
 

Similar threads

Users who are viewing this thread

  • Forum Contains New Posts
  • Forum Contains No New Posts

Forum statistics

Threads
4,280
Messages
33,130
Members
1,603
Latest member
Monako
BETA

Latest Threads

Top